Import mesh from blender but the colour is glitched. Why?

Used the decimate modifier as it has more than 10k triangles

What I expect to have:
螢幕擷取畫面 2025-02-16 223520
What it showed in roblox studio:
螢幕擷取畫面 2025-02-16 223509

Pls help me to deal with this problem … Thank you

1 Like

Did you bake the texture AFTER decimating?

It appears that you have more than one material/texture on that sheep in blender. Roblox studio currently does not support multiple textures on one mesh so you will have to bake all the texture data into one texture.

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