Important Attributes in Tool

I’m currently implementing a weapon system into my game that consists of having a specific weapon’s values (such as ammo, shooting cooldown, and so on) in the Attributes section of the Tool.

My question is:

Would client changes to the attributes in the tool while equipped replicate to server?

I know some things replicate when it’s a descendant of character, so is this a faulty design?

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No

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