Imported Blender Avatar and Rig ends up blown apart in pieces

Could you please go into more depth on how exactly you export the meshes? Are you exporting individual parts one at a time from that file? If not, how so?

I’m also confused as to why the textures aren’t being transferred over too

It depends on how you textured the meshes. I don’t have much experience with textures, but when I use them, I texture them with an image and then upload that image to studio and apply that image to the mesh in studio. It’s up to your personal preference.

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