I have these apple meshes that I took from the Roblox marketplace and modified them to have 3 stages of growth:
Upon importing them into Roblox, for some reason the colors are slightly off:
I checked and tried solutions like
- making the objects as SpecialMeshes for basic parts, but the result was still the same.
- changing the position of the UVs in Blender and the result was still slightly off colored.
- using the SpecialMeshes feature of vertex colors to alter the colors in Roblox itself, but that was not a perfect solution.
Here are the UVs and Material setups in Blender for the apples:
I’ve tried this whole technique for an apple tree that I made from scratch, and it’s colors are the same as the Blender model, so I’m not exactly sure what the problem is? I’d to mention that the Blender apples do not have any vertex colors or flipped normals and things of that nature.
If a solution to this can be provided, I’d be very grateful for it