Imported Roblox Rig face to blender that is Transparent turns into Black and had some details removed

Hey there. So i was trying to make a blender render using my roblox rig that contains a face i drew a couple of hours ago.
The problem here is once i exported the rig to Blender everything works fine except for the face. The face just turns into black with some detail removed. In studio they are transparent but in blender they turns black.
I have searched on how to fix this for probably more than a hours or so.

Studio:


Blender:

looks like an issue with the alpha channel

image

scroll down on your material properties

Oh hey sorry for late respond


It turned into like this instead i changed them to alpha clip, the other too and didnt worked properly

OHH got it, i finally fixed it. The solution to anyone that is having the same problem as me:

  • Set Blend mode to Alpha Clip
  • Open up Shader editor

    Then use this setting for node editor (make sure the node is from the face texture)

simple explanation: instead of connecting Color to Alpha, Connect Alpha to Alpha instead
And thanks to @Hazelfluff for giving me an idea to fix this

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