For some reasons, a few textures I’ve been trying to import get pixelated upon importing. These textures look fine in Blender, look fine in the actual png’s, but get messed up by Roblox.
I have tried importing both 1024x1024 resolution versions of the images, and 2048x2048 ones (to let roblox handle the downscaling), and both end up giving the same result.
However, when I tried importing the 2048x2048 one yesterday, it actually turned out fine at first (got downscaled to 1024x1024, but without the pixelation), but when I checked back in today (Studio), it now also got pixelated.
I have tried importing other assets with 1024x1024 textures in the same place, but those all have zero issues.
I have also tried using different import methods, but none fixed it. Imported it through studio itself (Mesh import, with texture on the mesh). Imported the image individually inside of studio. Imported the image as a decal on the Roblox website.
Image 1 and 3 are inside of Studio, image 2 and 4 are Blender.



