Importet Meshes get wrong / weird material / color

Well i think you can see what i mean with this Image:

Same Material and Same Color but still different (No Texture,Decal or SurfaceApperance)
Unbenannt113.PNG

Why this happens?

Thanks for any help!

It’s probably a problem with your original UV Map.
Blender?
A single texture image for a single UV Map?
Exported as .obj?

I found out 2 solutions now, both not perfect but work, 1. one when importing make sure import with double sided and 2. one enable invert verical faces.

Anyway, thanks for your help!!

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