I’m not exactly sure if this is the correct topic to put this post in, but recently I’ve been trying out modelling and I’ve come across a problem when specifically importing meshes:
When I try and import meshes to roblox, they can only be in one color/material
For basic meshes it could be fine, uploading separate parts with colors, but with more complex models like the one listed below, it becomes a pain uploading each part piece by piece, and setting each color instead of simply applying a mesh texture.
Original mesh:
Mesh in ROBLOX:
I’ve tried watching videos on how to ‘bake’ textures and such, while also done some research on the devforum, but I still haven’t quite grasped how to do it, if anyone could help me with this that would be great, (Please note that I’m a little new to modelling on blender still).