chair model made in blender that i want to import in roblox studio
so this is the chair that i worked on, nothing special or crazy, it has around 2k tris, all faces are facing the right way including normals BUT when i try to import it into roblox studio this is what happens:
completely destroyed, it looks like as if used the decimate modifier and amplified it by 10, i dont understand why? there are other models that i made that had a more complex shape then this + thousands more triangles but doesnt get deformed like this, so if you got a solution pls tell because this is a really bizzare phenomenon
that does seem like it, but that cant be because in total it only has 2,668 triangles, thats not that many right? or the roblox preferred tris count is lower than i thought