Importing colored meshes without setting TextureID?

Recently i came across some very odd mesh in the marketplace (not mine)
This mesh has two different colors, however it does not have any texture attached.

Here is some proof:


Link: https://create.roblox.com/marketplace/asset/4643875619/Meshesrock-with-ore

Its not really an issue for me however im just curious on how this was done since i couldn’t find anything by searching. How could i do this with other meshes?

I dunno. Have you tried contacting the creator of the mesh?

It’s just some inactive account, i tried but i don’t think it’s possible

No one else replied to this but i found out the solution.

The other day i was using some mesh from sketchfab, i imported it and i noticed it had some different colors.

Turns out that to import meshes with colors to studio you gotta use Color Attributes! (blender)

Here is an example:

I’m not a 3d modeler and im not really sure you you can quickly paint meshes since i never used sculpt mode. Will make sure to make a tutorial on it later on so that no one has the same struggle as me.
Keep in mind the file must be .fbx for this to work.

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