Hello!
I’ve been trying to import a custom character for my game, but when I import it, it just completely loses the sense of being a character.
The sizes are small and there’s no inverted faces so those arent the issues.
Here’s a picture of the character that is NOT RIGGED.
.Now here is a picture of the EXACT SAME rigged character.
.The rig in blender is okay? The animations play perfectly and is nothing like in roblox studio, here’s the wireframe of the rig:
.If anyone has any idea why this is happening I would appreciate any help, thanks!