Importing Large Objects

So ive imported a map into Roblox, and to my dismay, the collision properties of said map are not accurate which results in stuff like this:

How would I go about solving this issue, if there is a solution?

2 Likes

A new collision fidelity is in beta, which might solve your issue:

1 Like

Thanks! I saw that in there and knew it was the solution, but couldnt select it. Glad that got clear up.

1 Like