Importing Large Objects

So ive imported a map into Roblox, and to my dismay, the collision properties of said map are not accurate which results in stuff like this:

How would I go about solving this issue, if there is a solution?


A new collision fidelity is in beta, which might solve your issue:

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Thanks! I saw that in there and knew it was the solution, but couldnt select it. Glad that got clear up.

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