Importing my texture for my gfx went wrong

So I was following a tutorial and was doing everything it said and this happened…


Is there a reason why it does that?
Is there a way to fix it?

Export character from Studio as R6. Seems you’re trying to use an R15 texture on a rig that uses R6. If that doesn’t work, try the opposite, but I’m almost certain that rig uses R6.

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Oh, that makes sense. I was using R16.

If you seem to see every face of your character, then I recommend turning off backface culling, since it causes your average Roblox avatar to become basically mutilated.

*edit: as well as show backface itself.