I have a game idea, and it got me thinking about animations and cut scenes. My idea was say your a passenger in a vehicle, and a npc is driving it. You get to your destination, then it cuts to a cut scene.
You both get out, close the doors etc, then walk around a bit, and unload your cargo, in my case it would be equipment.
Another scenario would be a cut scene where one character is setting up camp etc, the npc and the playable character talk a bit while doing it, and the npc tells the player to go gather stuff. It then ends the cut scene and the player is standing around where the cut scene ends.
Basically my question would be, would it be possible to animate characters, and objects, and make a scene, in blender, then import it into roblox studio. If I were to do this I feel it would be easier to animate in blender, because I’m not sure how easy it is to animate things that are not a character, within Studio.
[Edit: another thing could I just model, and set up rigs etc in blender, and import after done, would I need to use humanoid rootparts etc for it work also.]
Do that and use roblox for the lighting etc. I would have to learn a lot of rendering and post processing and everything that goes into making “movies” if I used blender, but couldn’t import the animations, but that’s fine, as it’s something I’d like to learn.
If it wasn’t possible and if Roblox released the video thing fully I could probably put a video screen gui or whatever it may be, I then would have to do it that way I guess.
Basically I’m not needing help necessarily, just want to know if it’s possible, to do animations for objects in blender with out needing all the rig set up from roblox etc. Just trying to gather information and ideas.
Sorry this is long, thanks for reading, looking forward to see what people have to say.
[This is a repost because apparently it was off topic in the Development discussion category when I was wanting discussion originally…]