Importing real-world heightmaps into ROBLOX

I have imported real-world heightmaps into ROBLOX. I used NASA’s ASTER data for the heightmaps, then just ROBLOX’s default terrain importing tool. Feedback?

(Bioko Island)

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You should use the colormap, analyze every pixel’s color and then change materials of the corresponding area accordingly. Make it so that if it’s white- or beige-ish, the material becomes sand, etc

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