Importing rig fails

Hey. I made this SICK rig in Blender, but I’m having issues with importing it to Roblox. The objects are placed incorrectly and their sizes are incorrect. Here’s what the rig looks like:

But when I upload it to Roblox Studio:

Yeah… I tried changing a few settings both in the Roblox Studio importer and both in the Blender export. HELP!

Also, I should mention that I tried setting “Rig Type” to “No rig” and it kind of fixed the problem, but then the model didn’t have the bones, so I’m guessing something’s wrong with the bones.

This is probably a problem in Roblox Studio, because when I imported the FBX file to Blender, it turned out alright.

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Remember to Ctrl+A>Apply all transforms>Uncheck Location

Tends to mess things up when you forget it

It didn’t change anything, I tried it both on the objects and on the rig.