Importing rig from blender results in invisable mesh

I am trying to import my model from blender to Roblox but, studio is always giving me errors.

Before the import, it was still invisible.

After importing, the mesh is invisible.

This is how it’s supposed to look in a blender with the rig

I have already turned on recalculate normal insides but it’s giving me the same result.

Maybe try to turn the model into a mesh (in blender) or turn on doublesides (in roblox studio). Thats all I could think of

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Turned it into a mesh, and it worked

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