Importing Roblox OBJ Issue

My computer randomly goes on phases of not wanting to import OBJ’s from Roblox. Trust me, I’ve tried many solutions but none of them work. I usually have to wait around a day and it gets back. (Yes, I’ve tried restarting my computer.)

Here’s the issue:

Whenever I import an OBJ from Roblox, it seems to be infinitely small.
(I can’t show an example because I’ve got caught in another softlock.)
In this really cool phase my computer goes through, it also randomly likes to highlight obj’s in red as if I cannot import them, and if I bypass that and click import, nothing even appears in the workspace.

Thing’s I’ve tried:

  • Restarting my computer
  • Pressing .
  • Chaning origin position
  • Seeing if the object is offset
  • Scaling up the object

If you have any solutions, please let me know.

1 Like

I believe when its red like that it means that you will be overwriting another file with the same name. In the Export window check that the Transform tab on the right has the scale set to 1

the red means that name is already taken in the same folder.
also, you should select it, go do object, origin, geometry to origin.
Screenshot 2022-03-10 184156

I just tried that, it doesn’t work. There isn’t any other file name that is the same as that name, it’s just red. It’s the same with any other file I select too.
(I took a few hours break and guess what, my computer has gone through a mood swing and somehow fixed itself. But it’s still infinitely small)
Screenshot_7

I just tried that, doesn’t seem to work. Read my other reply to the other guy, it should explain. I attached a YouTube video below on what I’m trying to do. (The file explorer won’t appear for some reason, but it should be self explanatory enough.)

this might be because you haven’t selected the object. if it is dark orange, it is selected, but not the active object. if it it bright orange, then it is selected, but is the active object. click it in the explorer, make sure it is bright orange, then try to do it.

Screenshot_8
like this? if so it still doesn’t work

1 Like

If your trying to export a mesh part from roblox. I don’t think you can. MeshPart use a assetId to simulate the mesh in the game. You could create something using base parts and export that. Try it and see if it works or not.

click on viewport overlays and select statistics to see the triangles/vertices/faces in your current object. if they all display as 0, there was a problem importing your obj. it won’t fix your problem but it might help you isolate the issue of what’s going on.

have you tried downgrading blender to an older version or reinstalling the newest version?? did you have any addons enabled when you opened your file?? do you have the experimental version of blender or the normal release??

No, what I’m trying to do is select a single part from Roblox Studio and using the ‘Export As’ option. This does work as I’ve done it for my other builds, it just isn’t working now for some reason.