Importing Roblox Rigs to Blender - Easy Mode

Hi, ShadW1239700 here. I am here to teach you how to import Roblox Avatars into Blender. Here is the things you need:

Roblox Studio
Blender

So what you need to do first is to open up Roblox Studio and go to the Avatar tab and click Rig Builder. You can spawn in an R6 or a R15 or your own character. It’s your choice!

Click the Avatar in the explorers tab, click on a body part like Head and click Export Section. Do the rest of the body parts except for the HumanoidRootPart. Go to Blender and open a new project. Go to the File tab, go to Import and click Wavefront(obj.)

Once you have your rig set up, you need to learn how to use Armatures.
Here is a couple of tutorials how:
https://docs.blender.org/manual/en/latest/animation/armatures/index.html
https://docs.blender.org/manual/en/latest/modeling/modifiers/deform/armature.html
https://docs.blender.org/manual/en/latest/animation/armatures/skinning/parenting.html

Use these Tutorials(And more if you find some) to create an armature for the Roblox Avatar and attatch the bones into the obj… It’s complicated on how to tell you how to use armatures so I’ll let you get to it. I do hope the tutorials do help and I will find more if i find some. I don’t have a photo of the finished product because I just transfered to a new laptop so I need to make it again which takes longer, but I hope you know how to make a Blender Avatar! If there is any problems with the tutorial, inform me about it and I will try to fix it.

Thanks for reading, Shad.