As you can see in the screenshot I took, I imported this terrain and I’m noticing that it overwrites the terrain that was already there. I outlined the bounding box of the heightmap importer in red.
Below is what it looked like without importing to give clarity of what I’m talking about.
Another example.
I remember using heightmaps before and this overwriting wouldn’t happen at all, they would just be added on top of existing terrain
If anyone knows a fix that would be very greatly appreciated thank you! :^)