Importing Texture Maps

I have a texture map and is there anyway to import it to Roblox and apply it to the model? I had tried this earlier and the results were not good, I had to separate the different colors into parts and I really dont want to continue doing that. Is there any way to do that or not?

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you would have to upload a decal of the texture then use a meshpart, or a mesh object and goto TextureID and use the decal’s ID.

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