Improper GUI Stacking

I don’t know why, but I’ve been trying to make a Wake GUI appear “beneath” the Intro GUI so that it wouldn’t obstruct the Intro at all. All the wake gui is, is 2 black frames for blinking so to speak. I’ve tried parenting it within the frame of the Intro GUI, to the player/startergui; nothing is working. Here’s what it looks like:


I don’t know if I made a simple mistake again, or if this is a roblox-side bug. If anyone could clear up the confusion it’d be great! :slightly_smiling_face:

You can keep the screen guis separate and use the DisplayOrder property to set which one is drawn in front.

The ZIndex property controls the order GuiObjects are displayed.

2 Likes

^^^
Agreed. Try this and see. It should work.
@XXL9001