So I downloaded a model off the internet, and rigged it up with a bunch of bones in blender, to animate it. But when I bring it into Roblox Studio the HumanoidRootPart is stuck at its feet and I tired doing a bunch of stuff move it back to the middile of the character but when I do, it moves the whole character, either way this wouldn’t be possible because all of the bones are connected to the humanoidrootpart which would ruin everything even if I did womehow manage to move it.
Generally, games use the bottom of the character as the root point, Roblox is kind of the outlier by having the root point at the torso.