As a Roblox developer, it is currently too hard to fully comply with the GDPR (EU) laws because of the current format of sending these messages. The problems with the messages include:
- If the developer’s messages are flooded, this won’t get addressed. An automated email may be better in this context.
- No information about the affected (played) games is given. This requires going through every DataStore game instead of being certain of the games.
- There was no public announcement to alert us that we need to prepare for this situation. I didn’t have a pre-existing method to easily handle this until I got the message.