This appears to have brought back a previously-solved issue where a package thinks it was changed when it was not changed. Undoing the “change” does not solve it.
Is there any update on this? Being able to publish an asset and have it update in all other games its in without the need to publish those games was a huge benefit the previous methods had before roblox limited loadstrings and module requesting.
I own a group where our aircraft models are shared across many games under the group and having to go into all of them 1 by 1 to publish them every single time I make a change to the package is extremely time consuming and annoying. I’m sure others can share this frustration as well.
A simple ‘Update to All Experiences’ button or something like that would suffice.
2 Likes
@desserts_yumyum
This is absolutely so much better now! Thank you! And I love the new design choice as well!:
5 Likes