Improving mesh quality

Hello I just had a quick question. I’ve been trying to figure this out for a while. Would anyone happen to know how I can make my meshes less reflective they look very reflective and the shadowing seems odd If anyone could link me to a wiki or something that would be awesome! Kind Regards ZoomCode
Example 1
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Example 2

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First of all, this isn’t a scripting question… but

There is a reflective property on all BaseParts, also you could try changing the texture or material, since SmoothPlastic will look more “reflective” than some other textures/materials.

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I’ll give it a try! Thanks hopefully it works

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