Improving user experience by reducing exposure of low quality content

Let’s all chill out, the only ignorant attitude here is the OP that isn’t responding to any of our comments, so direct your outrage at the right people lol.

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Exactly. You have to think about it: damage roblox just did: games with HUGE SESSION TIMES or great monetization stats = useless and dead on the algorithm. Or stats that are OUTRIGHT IMPOSSIBLE TO ACHIEVE. While they throw preset monopiles on MILLIONS of daily new players accounts home pages that likely have red metrics in horrible benchmarks.

Thats way more damaging than basing it on just 2k visits which is not hard to maintain. Unlike a 20+ minute session time or high monetization that has 0.0.0 effect on the algorithm. One is WAY WORSE

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Once again requesting that @starrrydays @DevRelationsTeam @signal_zzz read our comments and stop ignoring us.

There is something wrong with the new change and our games’ reduced exposure remains even after changing thumbnails, icons, names, descriptions to original ones. Our games are dying because of this change.

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Hi @PrincipaLord18

Thank you for flagging this issue. I have filed a bug report on your behalf, and the issue should now be resolved. Feel free to tag me if you experience another related issue, and I also recommend submitting a bug report for tracking purposes.

You can find instructions on what you include in your bug report here

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@focasds

Thank you for flagging this issue. I have filed a bug report on your behalf, and the issue should now be resolved. Feel free to tag me directly if you experience another related issue, and I also recommend submitting a bug report for tracking purposes.

You can find instructions on what to include in your bug report here

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This doesn’t seem to reduce exposure of low quality content. :upside_down_face: Questionable search algorithm!

I had to blur a few icons because of them being inappropriate :innocent:, and zoomed out by 50% to find our new game, and it was still VERY difficult to find it via search, you can find it in the 5th row & 20th column.



image

really had to embarrass myself to show how this change is negatively affecting our game

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Unfortunately, there ain’t no way this system works, the amount of low-quality content I see up is constant still.

There’s a game where every day people are commenting that they were scammed/not given purchases, that was a re-upload of a game that literally was put into Pending Review due to it’s usage of minecraft textures, and was simply re-uploaded to avoid having to go through the review process, which lead to the scamming of thousands of users out of thousands of real dollars, which despite constant reporting - both before and after this “low quality content” update, has not been dealt with.

Not only that, but the game itself is basically named and set up identically to the game that was placed under content review - If this system doesn’t immediately catch re-uploads of moderated games, even when reported, what can it actually catch? The game in question has HUNDREDS of active players still!

I’ve also noticed shovelware games with poorly AI generated thumbnails and very low quality game content get uploaded, and I get the feeling they aren’t getting reduced in viewership either.
But that’s nothing compared to a developer that’s gone unpunished for scamming it’s audience out of who-knows-how-much robux/money years ago still being up.

This feels like a step in the right direction, but I sincerely doubt this system will be prominent enough to deal with any actual low-quality content so long as Roblox is profiting from it.


Edit:
While we’re at it, why doesn’t low-quality group wall content come into effect here? Development Groups making thousands of dollars on Roblox HAVE to moderate their wall, as Roblox clearly is not capable of it.

Naturally, the group wall of the game mentioned before is 99% spam - Thousands of offsite directions and bots. They make plenty of money, and should be able to reduce the spam output, but refuse to do so, putting Roblox players in jeopardy.

There is no way to report an unmoderated group wall, it just fills up with spam and scams. And yet the games in the group, remain favored by the algorythm. This must be addressed. Groups with high quantities of undealt with spam on their wall should be visibility limited until it is shown that they are actively moderating their wall, or disable it.

As a developer, I see other developers with horrible practices pass by me every day and I am left to just… deal with it. Does not matter how many rules they appear to have violated, how much money they have extracted from players who will get nothing in return, or how unmoderated and vile their group pages are. Reports are unheard, and systems like this don’t seem to achieve anything.


I love Roblox. And I love developing for it. While I do not want to cause any trouble, and think Roblox has genuinely good intentions most of the time, the moderation system has been a point of critique for a significant amount of time, and an Algorithm-powered Visibility Limiter for “Low Quality” content will never catch the actual problems on Roblox.

1ScamEverySecond

This game isn’t “Low quality content” enough to be visibility reduced. I get that. It probably meets a minimum bar, certainly - But the visibility limiter system should consider games from groups with other Moderated, Un-Appealed games in it as being likely bad to feature; As well as groups with poor Group Wall spam ratios.

That, in my honest opinion, will capture more “Low Quality” and “Scam” content than anything Roblox’s current algorithm is doing.

A lot of these are games that were purchased up by large corporate entities.
They shovel enough ad budget in to keep these games operational, and then completely abandon the groups associated to be full of spam & scam links, unmoderated, and then employ shady measures if their poorly managed purchased products end up breaking the rules, like re-uploading without appealing. Did they fix the original rule breaking occurance? Maybe, who knows! But they didn’t go through the correct methods, and despite what is likely hundreds of reports by hundreds of players, if not more, games like this are completely untouched.

If the “Low Quality” content detection cannot deal with this, then it can deal with nothing - that is my current opinion. The groups that produce and allow this are what needs to be carefully watched - So that low-quality brands can’t establish trust-reducing branding.

@DevRelationsTeam What are we - What am I, a developer who calls this platform home - supposed to do about this sort of thing, when all attempts are completely ignored?

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Will this remove the arabic fortnite games that use the default battle royale template from 3 years ago?

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Y’all be clickbaiting with this title…


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Update:
The “shadow ban” is lifted, I can search up our game easily now, compared to having to scroll very far to find it. Thank you! And I apologize for my past rude behavior regarding the issue.
For those who are still going through this issue, I wish you the best!

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Maybe to reduce the amount of low quality content Roblox should remove the AI coding helper from studio, and possibly ban certain plugins that basically build an entire game for you.

I really do think this would be a good moment for transparency regarding their plans to improve this system and what information they’ve figured out from running this little test run of this system - A lot of people are concerned about things like false positives and I have certainly expressed my fair share of concerns regarding the fact this step feels like a very “half measure” step to roblox’s general moderation problems, so I think we’re all hoping to see what the next “step forward” is for this system/problem going forward to put our concerns in the past. Thank you.

Maybe if Roblox stops promoting low quality content in their ‘todays picks’ section it would help stop people from wanting to make clones of them lol. Because there is no way there are thousands of legit players on some of the games being promoted on the front page these days. So many players and the developers aren’t even verified, maybe that should be a prerequisite to be in the ‘todays picks’ category until the botting problem is under control.

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Bro, no no no. There are plenty of developers with many visits that don’t get verified. Is IDK Vanity studio? the top tycoon group not verified? As well as many other creators are you kidding me? Roblox will just use it as an excuse to hide more games and small developers.

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Bro, I’m talking about the ‘todays picks’ category which is like 4 or 5 games daily, which would have almost zero impact on small developers. I’m not talking about hiding unverified games/devs from search results or recommendations.

All this garbage did is seem to break experiences. Literally every single game I’ve created now just requires using " " around the name to be found in search, even though every one of them has a unique thumbnail and they are different than other places.

I just got this “wait a year” place recommended to me by Roblox, it has 3k online players right now and you do absolutely nothing in the game, so I really hope this is the kind of experience you are focusing on reducing exposure to… Wait For 1 Year - Roblox

i mean, its more easy to small games to get in higher percentile because its less players to worry about.

if your a game developer you need daily 11111 hours of playtime (which is 1m in 90 days) every day to you be eligiable for the checkmark, the playtime is (Sessions * Avarage Session Time) / 60 , so you would need a game with around 10 milions visits to you get the checkmark

you also need to be picked in the checkmark wave that happens in the start of every month

i almost got it with 900k hours of playtime, with like 7-8M+ visits.

Also the groups that doenst get verified it might be because the holder is a alt not the owner itself, But the vanity group owner is verified so idk what your complaning about.

perhaps you should reread the post in its entirety. yes, it warns you as roblox clearly stated