In-game transparent parts randomly appear checkered inconsistently

So first off let me know if I’m creating a topic in the wrong area, I’m still new to this whole developer forums thing. So basically this bug is definitely not a game breaking bug, but one that can affect your players player count aesthetically wise. This doesn’t happen for every game I’ve seen but when you normally play in a game, transparent parts have a tendency to appear checkered and neon randomly.

bug in-game


This bug occurs randomly, and sometimes, but isn’t hard to come by. It doesn’t happen to every part that has a transparency over 0 but will probably happen eventually. It flickers and does not stay for a long period and only so far seemed to happen on the material glass, plastic, and granite, judging from those results, It’s likely it happens on every material as long as the transparency is over 0. Haven’t tested it yet though. So for example if I create a part and give it the material Glass then give it a transparency over 0, it will appear as neon checkered. We have yet to experience this bug before, and happened on a latest release of a Mac laptop. This bug didn’t occur on my system so I’m unable to give any more specifications, though if needed I can attempt to find out.

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