Hello everyone, so recently I’ve been working on a game. I’ve been using textures and decals like normal however yesterday I started to notice the textures having a weird line pattern (after I saved) and the decals have a weird movement to them (after I saved). Its kind of hard to explain without showing you so I’ve linked a video below.
However, I noticed the corruption only effected some of the images. So I re-did the texture by re-uploading it. It was fixed, until I saved and exited out again… Pretty much this bug keeps occurring and I really need it fixed to launch so the map doesn’t look terrible with corrupted images everywhere.
PS: I’ve checked and neither of these actual decals are corrupt. (and yes I own the texture for 2/3 of them.)
I’m on a 2019 MacBook Air version 10.14.6 running studio’s latest version 0.461.0.416397.
- Enable Team Create (Might effect it not sure, can’t seem to reproduce that easily.)
- Place a decal and or texture on a mesh or block.
- Save and re-enter the studio session.
(I do have one that is on a block but I prefer to send it in private DMs to not give away what project I’m making.)