I’m in need of some advice and want to keep this simple. I’m setting up an anti-cheat system, but I’m unsure of the best direction to take.
The goal is to be able to detect whether a player is lagging, glitching, or hacking, and to log those events with the exact username, date, and time. I also want this system to work across all servers—especially if I decide to scale the game and allow more players per server.
I was considering integrating it with a third-party app
The main question I need advice on is:
Would using a third party app be a better solution than building my own website for this functionality to see all the logs ect to narrow it down to make a decision if i was not active on roblox during that day or night.