In Plain Sight 2 - v2.13 Changelogs

Version: v2.13.0


Halloween 2024

  • Happy Halloween, folks! :jack_o_lantern:
  • Frightened & Ghost Pumpkins are back
    • Pick them up for an excellent Pumpkin Payout
    • Find them hidden throughout the maps
  • Halloween Laser Modules will be available in the Black Market periodically
  • Plague Doctor and Scar are now non-event thieves
    • Plague Doctor is Legendary rarity
    • Scar is Outlawed rarity
  • Halloween thieves have returned to the shops
    • Frankenstein’s Monster
    • Great Pumpkin
    • Grim Reaper
    • The Mummy
    • Scarecrow
    • Greymane
    • Dracula
    • Skelly
    • Raven
  • Halloween cameras have returned to the shops
    • Spidey
    • Witch
    • Clown
    • Bat

Lobby

  • Fixed some missing textures in the tutorial

Maps

  • Mall
    • Fixed Dawnstar’s burrow placement in the Bakery
    • Improved the shipping container collisions
    • Fixed some unstealable items
  • Improved some inconsistent clipping in Complex
  • Fixed a item visual bug on Farm
  • What was once known as gilded is now lost…

Supply Runs

  • Fixed energizers not incrementing the Items Energized statistic properly

Thieves

  • Reworked Executive
    • Executive benefits
      • Permanent and stacking +4% cash multiplier up to +14% (once per meeting)
      • $250 per attendee
    • Attendee benefits
      • Permanent and stacking +2% cash multiplier up to +14%
      • $100 for showing up
    • Any meetings that were recently too close to each other have reduced benefits
      • The closer they are, the benefits of the meeting reduce by at most 50%
    • Now has a 50 second cooldown (from 70)
  • Buffed Scavenger
    • Increased target items’ value multiplier by 50% (see below for new values)
    • Value-weight ratios >=30: x2.25 multiplier
    • Value-weight ratios <30: x2.7 multiplier
  • Updated aII_duck
    • Now has 19 walk speed and 75 jump power (from 20 and 80, respectively)
    • The money multiplier is now +17% (from +15%)
    • Now is +250% handsome (from +200%)
  • Updated Godfather
    • Now has a +20% money multiplier (from +15%)
    • Max weight capacity is now 18 (from 20)
    • Now has 55 jump power (from 60)
  • Fixed some thieves having incorrect health caps
    • Dr. Tanner
    • The Mummy
    • Ace
  • Buffed Santa
    • Now gains +6 weight capacity on each ability usage (from +5)
    • Now has 5 max health (from 4)
  • Buffed Scar
    • Initially has 14 seconds before gained weight decay begins (from 12)
    • Each decay period now lasts 10 seconds (from 8)
  • Buffed Tony
    • The item pick up cooldown is now 0.5 seconds (from 1)
    • The item drop cooldown is now 5 seconds (from 8)
  • Updated Dawnstar
    • Placing burrows now has a cooldown of 20 seconds (from 3)
    • The very first burrow has a cooldown of 5 seconds
  • Heavily buffed reviving
    • The base reward is now $350 (from $250)
    • Squad Support bonus is now $400 (from $100)
  • New UI elements in-round
    • Shows Squad Support bonus cash income when you earn it
    • Now displays your current cash multiplier
  • aII_cow now has 18 walk speed and 5 max health (from 19 and 6, respectively)
  • Fixed the NPC validation checks for abilities (eg. using Medusa with Tony)
  • Payday and King Midas now have 3 max health (from 4)
  • Shareholder now has a 50 second cooldown (from 60)
  • Dibs now takes 12 weight from each thief (from 10)
  • Achilles now gains all health back on revive
  • Crystalflxme now deposits loot 15% slower
  • Celebi now has 18 walk speed (from 17)
  • Removed Pablo

Cameras

  • Updated Incinerator
    • Fire now takes 0.8 seconds to begin damage (from 0.5)
    • Fire now does damage every 0.7 seconds (from 1)
    • Now shoots fire for 2.4 seconds (from 2)
    • Improved fire particles positioning
    • Visualized fire hitbox
  • Buffed Exterminator
    • Damage now begins 0.2 seconds after the projectile is thrown (from 0.5)
    • Damage is now dealt every 0.8 seconds (from 1)
    • The gas radius is now 11 studs (from 7.5)
    • Clarified the gas visuals and hitbox
  • The current cash multiplier in-round is now displayed when earning money
  • Chaingun now has 25% faster reloading passively

Known Issues

  • Network lag when entering rounds or joining while loading a map
  • Camera interface showing in lobby occasionally
5 Likes

Version: v2.13.1


Halloween 2024

  • The event has ended, thanks for playing!

Maps

  • Fixed a typo in the wedding event dialogue on Mansion
  • Fixed some NPC zones inside geometry on Mall

Special Missions

  • Delicious Depot Dash is now available on weekends (including Friday)

Thieves

  • Fixed the cash and squad support earnings UI effects overlapping
  • The downed walk speed is now 5 (from 3)
  • Fixed Scar bypassing Radar’s tracker

Known Issues

  • Network lag when entering rounds or joining while loading a map
  • Camera interface showing in lobby occasionally
  • Bugged thief idle animations
5 Likes

Version: v2.13.2


Holidays 2024

  • Holidays-limited event characters are now available in the shops (thief and camera shops)
  • The Present Heist special mission is back in rotation
  • The lobby is now decorated for the holidays
  • Some friends have joined you in the lobby
  • Will end on Monday, January 13th, 2025

Special Missions

  • Delicious Depot Dash’s Mega Crate rebalanced
    • Walkspeed is now 12 while carrying (from 10)
    • Now worth a base $600 (from 250)

Thieves

  • Updated Chloe the Coconut
    • The more damaged the coconut is when exiting/destroyed the longer the cooldown (up to twice as long from the base)
    • The base ability cooldown after the coconut is damaged is now 25 seconds (from 30)
    • If the coconut is undamaged when exiting, the ability cooldown will be 4 seconds long
    • Jumping while in the coconut will now make you fling in the direction of your camera (usable every 3 seconds)
    • Entering the coconut now gives a larger boost of speed (twice your current velocity)
    • The health of the coconut is now 5 (from 6)
  • Buffed Lazarius
    • Active ability support bonus per revived player increased to $250 (from 200)
    • The base cooldown for the active ability is now 10 seconds (from 15)
    • Increased active ability range to 20 studs (from 10)
  • Buffed Private Brian
    • The walkspeed buff is now +6 and lasts 10 seconds (from +4 and 6 seconds)
    • Now has 18 walkspeed (from 16)
  • The revive cancel distance is now 25 studs (the required revive starting distance is still 10 studs)
  • Lumi’s ability can now be held down to increase the amount of speed the lunge gives
  • Cole now boosts walkspeed to +5 while holding coal (from +4)
  • Greenhorn now has 20 rocks (from 15)

Cameras

  • Buffed Radar
    • Now displays a special, different colored alert at the location where a tracked item was stolen
    • All the alerts are now numbers to help keep track of them
  • Shockwire can now fire 12 electric wires (from 10)

Known Issues

  • Network lag when entering rounds or joining while loading a map
  • Camera interface showing in lobby occasionally
  • Bugged thief idle animations
4 Likes

Version: v2.13.3


Holidays 2024

  • The lobby is now back to normal

Thieves

  • Thieves now immediately stop movement animations when idling
    • Should make stopping movement when a camera enters the room more stealthy
    • The camera will have less of a time window to see that you were moving
  • The Smokebomb and Smokebomb+ abilities have been visually refreshed
  • Attempted a fix at the thief arm idle animations bug

Known Issues

  • Network lag when entering rounds or joining while loading a map
  • Camera interface showing in lobby occasionally
4 Likes

Version: v2.13.4


Thieves

  • Updated Chase
    • Ability cooldown increased to 28 seconds (from 20)
    • Marking a player now yields $160 (from 80)
    • Marking an NPC now yields $100 (from 30)
    • The mark now lasts 5 seconds (from 6)
  • Updated Champion
    • Now gets a +2% cash multiplier
    • Now gets +2 walk speed
  • Updated Executive
    • Ability cooldown decreased to 44 seconds (from 50)
    • Meeting duration increased to 25 seconds (from 20)
  • Updated Medusa
    • Petrified NPC item value increased to $200 (from 150)
    • Ability cooldown decreased to 26 seconds (from 30)
  • Updated Cole
    • Holding coal now gives +6 walk speed (from 5)
    • Coal now explodes in 12 seconds (from 15)
  • Scarecrow’s ability now activates when standing still for 2 seconds (from 3)
  • Fixed walking animations not being correct in some circumstances
  • Great Pumpkin’s ability cooldown is now 22 seconds (from 25)
  • Subzero and Mr. V’s cooldowns are now 40 seconds (from 35)
  • Greymane’s ability cooldown is now 92 seconds (from 130)
  • Dracula’s ability cooldown is now 54 seconds (from 60)

Cameras

  • Updated Death Ray’s ability cooldowns
    • Tier 1 is now 24 seconds (from 20)
    • Tier 2 is now 30 seconds (from 28)
  • Updated Champion
    • Now gets +1 laser before reloading
    • Now gets a +2% cash multiplier
  • Updated Trapper
    • Trap despawn time decreased to 45 seconds (from 60)
    • Ability cooldown increased to 30 seconds (from 20)
  • Firefly’s location switch speed buff now lasts for 8 seconds (from 5)
  • Annihilator’s ability cooldown is now 42 seconds (from 30)
  • Roadblock’s ability cooldown is now 22 seconds (from 25)
  • Silencer now switches locations 10% slower than normal
  • Bat’s ability cooldown is now 26 seconds (from 20)

Known Issues

  • Network lag when entering rounds or joining while loading a map
  • Camera interface showing in lobby occasionally
3 Likes