Version: v2.4.0
General
- Added a new chat tag: YouTuber
- People who post high quality YouTube content about IPS2 can apply to Crystalflame over any available socials
- The first IPS2 content creator is Elykzo
- All chat tags are now mutually exclusive and follow a set priority order
- Added a background to the general notification system label
- Improved the consistency of mobile device detection
Lobby
- Fixed AFK mode being invisibly enabled after watching the tutorial for the first time
- Revised the thief and camera tutorial scenes to provide better and clearer info
- The enter tutorial button now appears from farther away
- Added new crimes to the end results cutscene
Shops
- Added bulk purchasing for thieves and cameras
- By default, it costs $90,000 to purchase 10 characters (one for free!)
- The Infamous discount and shops sales still apply
- Refunds operate on a per-character basis, working as you would expect
- Black Market changes
- Attempted a fix at a rare situation where the menus could get stuck
- Clarified the buy money button
- Fixed navigation buttons not being active while loading the thief character preview on slow connections
- Reworded the refund notification for clarity
Maps
- Fixed a stack of books in School not being stolen in the correct order
- Changed some items’ prices
- Keyboard now 2w 50v (from 1w 25v)
- Mouse now 1w 25v (from 2w 50v)
Round
- Round bonuses are no longer awarded to players who went AFK during the round
- Players who leave the game during a round do not receive any money at all
- The above behavior is what the game was already doing
- Godfather now hints at what map event is going on for the thieves while sitting in the vans
- Revamped the ability system to allow for new and interesting abilities
Thieves
- Reworked Smokebomb (for any thief with it)
- Now can be charged by holding down the ability button
- There are 3 tiers of throwing speed (more power with more holding)
- The smokebomb itself is now thrown with more consistency
- Reworked Celebi
- New ability by the same name, Salvation
- Summons an impenetrable protective shield around you and a nearby non-Celebi thief
- Your shield lasts for 8 seconds and the other thief’s lasts for 10
- Helping out a fellow thief grants a hefty support bonus, but the ability can still be used without a nearby thief
- Thieves close enough to be affected by the ability will be highlighted (only for you)
- Reasoning behind the change
- The prior verison of Celebi made it quite annoying for cameras to eliminate thieves from the round
- While cameras would get more money, the reward amount drops off over time to prevent farming, leading to diminishing returns
- The new ability is focused on being risky and getting up close to save your team, creating energy-filled moments
- Reworked Shadow
- The ability button can now be held down to randomly teleport further away
- Automatically activates when reaching 100%
- Reworked Scavenger
- The ability is now named Target Assignments
- When depositing, you get a new set of target items
- Depositing more weight gives more weight worth of new item targets
- Reworked Buzz
- New ability by the same name, Moonwalk
- Pressing the ability button now toggles low gravity
- Updated Quartz
- Now has a countdown timer to time traveling
- New visual and sound effects
- Added new local sounds to various actions (only heard by you)
- Stealing
- Depositing
- Being damaged
- Replaced the default Roblox damage vignette with a custom one for consistency and clarity
- Players holding Cole’s hot coal now move with +4 walk speed (from 3)
- Fixed Ironclad sometimes playing animations in the incorrect order
- Shelly’s shields now properly update to match the equipped skin
- Fixed the animation track limit sometimes being reached
- Glitch doesn’t randomly pick hold activation abilities
- Fixed the clothing for Mr. V and Skelly
Cameras
- Reworked Annihilator
- The nuke explosion now deals 1-3 damage (from 2-6)
- The explosion now has a windup of 0.3 seconds (from 0.2)
- The blast radius is now 12 studs (from 15)
- Ability cooldown of 25 seconds (from 30)
- Nukes can now be activated on top of a thief, instead of just passing through
- Explosion proximity calculations are now done from the thieves’ center
- Reasoning behind the change
- One-hit downs without much counterplay get quite annoying and are very unfair, especially if it doesn’t require much aiming
- The new ability is focused on predicting thieves’ movement, aiming your nukes well, and combining it all with well placed laser shots
- Reworked Roadblock
- Now has a completely new ability, Road Closed
- Place two posts that create a barrier that blocks thieves
- This barrier can be then torn down by thieves
- Reworked Exterminator
- Holding down the ability button now allows for control over the projectile speed
- There are 5 tiers of projectile speed (more power with more holding)
- The button can be held down at 100%
- Getting stunned/reloading as a camera now heavily reduces mouse sensitivity rather than freezing your screen
- Cameras can no longer delay the anti-camping location switch by constantly reloading
- Lasering Greenhorn’s rocks now results in a more consistent pushing velocity
- Explosive Shot’s blast radius has been increased to 5 studs (from 4)
- Cannon’s blast radius multiplier has been decreased to 1.6 (from 2)
- The camera zoom can now be adjusted while reloading
Known Issues
- Character clothing not loading
- Various NPCs missing some accessories
- Network lag when entering rounds