Version: v2.6.0
New Map
- Added a completely new map, Restaurant
- Developed by Xxshmeli8xX and 3210brian
- Worth $48,000 on average
- Medium sized map
- New interactions
General
- Notifications can now stack, displaying multiple at once
- Made improvements to HAC
Lobby
- The end results leaderboard now shows which character people were playing
- Adjusted map loading to be less network intensive
Shops
- Added 4 new large tier laser modules to the Black Market
- Green Energy (gradient)
- Royal (gradient)
- Valentine (gradient)
- Frost (gradient)
Maps
- Optimized the number of NPCs in maps and improved the randomization of their spawning
Round
- Fixed players sometimes being unable to fit into rounds
Thieves
- King Midas’ money multiplier still applies if it ends while actively picking up an item
- Thieves having invincibility no longer prevents the AFK system from downing them
- Fixed round bonuses sometimes being affected by numerical floating point errors
- The base reward for reviving a fellow thief is now $250 (from 150)
- Picking up dropped moneybags is now counted as dirty cash
- Corrected Private Brian and Bandit’s thumbnails
- Reworked Scrooge
- Now has a new ability, Made of Money
- You have one heart but lose $100 instead of taking damage
- If you have less than $100 when being damaged, you get downed
- Every 1 weight in your bag adds a +1.75% money multiplier when stealing
- The active ability fully deposits your loot anywhere (you need to fully hold down the ability first)
- Cameras earn $50 when shooting Scrooge
- Revised Scrooge’s appearance
- Updated Doug
- Now has a maximum time underground of 20 seconds (shows a timer UI)
- The cooldown now depends on how long you were underground for
- Fixed the animation sometimes glitching
- Updated the ability icon
- Updated Greenhorn
- Fully holding down the ability allows you to remove all of your rocks instantly
- The ability cooldown is now 0.7 seconds (from 1)
- Heavily reduced region limitations of certain placement characters
- Ben the Banana
- Greenhorn
- Limps
Cameras
- Shooting a laser right before the fire rate cooldown ends will now buffer it and shoot as soon as possible afterwards
- If you have ever spam-clicked and it felt super slow compared to other times, this will fix that
- Camera players with FPS unlockers no longer start to experience increasing network lag throughout the round
- The camera location markers no longer sink input on PC (you can fire while looking at them)
- Silencer now makes quiet laser and location switching sounds (not fully silent, very quiet)
Known Issues
- Various NPCs missing some accessories
- Network lag when entering rounds
2 Likes
Version: v2.6.1
Lobby
- The end results leaderboard now shows what skins people had equipped by tinting the character image
Maps
- Fixed cameras being unable to interact with the Armory Door in Police Station
- Fixed the Massive Diamond in Museum being difficult to pick up
- Corrected collision meshes in Restaurant
- Kitchen room window
- Saucepans
- Renamed items in Restaurant
- Hexagon Sculpture → Triangle Sculpture
- Dubloons → Doubloons
Thieves
- Opening the Roblox menu now cancels hold activation abilities
- Updated Scrooge
- The active ability can now deposit when you have weight but no cash
- Deadeye now properly does double damage
Known Issues
- Various NPCs missing some accessories
- Network lag when entering rounds
3 Likes
Version: v2.6.2
General
- Happy Pride Month!
- Added a new limited-time gamepass: Pride Laser Modules Pack (R$49)
- The pack contains 11 pride flag themed Laser Modules (see the gamepass description for more info)
- As before, the Pride Flag special item has a 100% spawn chance during the month
- Changed gamepass and product prices
- Triple Map Vote: R$149 → R$299
- Rainbow Lasers: R$79 → R$99
- More Missions: R$299 → R$499
- Infamous: R$249 → R$399
- Refresh Missions: R$29 → R$59
Lobby
- The end results leaderboard now dims the usernames of players who left the game (credits to ishahanani2110)
- Added a skip button to the end results thieves caught cutscene
- Fixed the lobby UI sometimes showing in the tutorial
- Further randomized the team picker
Maps
- Clarified camera locations with repeating names in Restaurant with Left/Right (credits to TungstnDioxide)
- Fixed NPCs sometimes not spawning on the bleachers in School
- Refreshed the lighting in all of the maps
Round
- Ben the Banana thief and Banana camera
- The cooldowns for each tier are now 15, 20, and 25 respectively (from 15, 25, 35)
- Added more funny sounds to placed bananas
Thieves
- Updated Greenhorn
- If a camera shoots a rock that is within 25 studs of your character, you get 1 second placement cooldowns for 3 seconds
- Now has a normal placement cooldown of 0.2 seconds (from 0.7) when not currently tagged by a camera
- Nearby rocks that cameras shoot at are visually tagged for the 3 second period
- There is now a light grey highlight around all of your rocks through walls
- Updated Dawnstar
- Can now move burrows by using the ability again once 2 burrows have already been dug
- Any new burrows will replace the oldest burrow (removes the old one)
- Now gets squad support when the burrow is used, rather than a static bonus
- Fixed the revive player highlights sometimes persisting into the lobby
- Lazarius’ active ability now has a range of 10 studs (from 7)
Cameras
- Fixed Incinerator’s fire and Exterminator’s gas bombs not dealing damage to thieves standing still
Known Issues
- Various NPCs missing some accessories
- Network lag when entering rounds
1 Like