Title is self explanatory. I read in luau docs that there are 8 primitive types and that one of them is table, but I saw someone doing : {} in coding. I’m not sure which way to do it.
Yeah I would love if roblox could follow lowercases for the typechecking and also just for it to be table.
Typechecking in current state looks kinda messy because any roblox typechecking is in PascalCase,
What they mean is that you currently annotate a table’s keys/values within the table constructor {} itself, if tables were annotated via ‘table’ how would its keys/values be annotated?
local t : {[string] : boolean} = {Key = true}
local t : table = {Key = true} --How would you annotate the keys/values?