Info
We are a starter game development group who is looking for one more other person, which could be YOU, to complete our team!
The Team
@alexop1000 - Tech. Director // Programmer
@SubmergedDuckArts - Creative Director // UI Designer, Graphics Artist, Concept Artist, Texture Painter
@You - Modeler
To view some of our past/recent work we post public, check our Twitter here:
https://twitter.com/AlexOp_
https://twitter.com/DuckSubmerged
The Job
We are looking for an experienced modeler to be part of our team. As our modeler you will be modeling almost all if not all our in game physical assets. You will be modeling low poly, “low detail,” sci-fi themed asset modules. These modules will need minor interior and exterior detail models (example for modules + w/ & w/out exterior detail below). You will be given blueprint-type concept art to model from, example of the concept art that will be given is shown below. Your model does not have to look exactly like the concept art as the concept art is only to be used as a stimulus if you get stuck with ideas.
You do not need to texture paint as I (SubmergedDuckArts) will do the texture painting nor do any UV mapping/unwrapping, but probably help bake textures I create since my laptop do be real slow.
This is a big job, there will be at least 100 different assets/modules you will need to model, and more during game updates.
Note: You will be required to model one module when applying, which is from the concept art below as a TEST TRIAL to demonstrate your competence. During application trials you are required to show wireframe & edit mode as well. (Note: You will not need to model the Airlock Module though to save trial time)
More info will be given if YOU are selected as our modeler.
Concept Art Example (also example of what 1 asset looks like):
Example of what you will need to create from the concept art given (note: it’s only an example):
Requirements
- At least 13 years of age
- Time Management: be able to provide models on agreed due dates (with perhaps a 1-2 day leeway if certain emergencies do come up)
- Honesty
- Demonstrates a fair understanding of modeling knowledge & efficiency (either in test trial and/or throughout a portfolio given by you)
– Example of the quality of topology we are looking for:
- Your motivation doesn’t entirely come from just money
- This project is your top priority project (of course school work / life stuff comes at the top of your overall priorities)
- Read labels in the concept art given
- Be able to handle constructive criticism of your work
Payment
There are only 2 payment options, although we can negotiate later:
- 1-2k Robux Per Asset/Module plus extra from revenue after release
or - 10-20% per month depending on amount of work done during each month after full release, yes we will have updates too
– 20% Guaranteed for the first 3 months after full release
Contact Us
- Discord:
– alexop1000: Alex Op#0001
– SubmergedDuckArts: bloop#6117
or contact me here via the DevForum
Please read everything thoroughly from top to bottom. If you are interested in the job, do contact us, thanks!