Hello all, I have been working on a character and just finished the FACS poses, However upon import i am getting the following error.
When importing i only get a warning about Jaw Drop being too similar to neutral but in reality it is the furthest one away from neutral. Any way to fix this?
For any future readers. I fixed it by increasing the movement of bones in each pose. Seems like there is a minimum bone movement threshold that at least one bone in a pose needs to fulfill.
My dynamic head was making use of very subtle poses, so almost every pose was flagged with the “inactive FACS control” error.
I didn’t wanna exaggerate the poses to get rid of the error, so my workaround was adding a different bone and assigning it a very small face that just moves inside the head (to make it not visible to players).
This allowed me to have poses with very minimal movements, while also avoiding this error.