Inconsistent Issues

My more general question is how often do you guys run into errors that are infrequent and hard to reproduce, and how do you go about fixing these errors?

More specifically, I have a random terrain generation system, that generates biomes and different terrain and models based on the biome. Right now, 9 times out of 10, it works perfectly, but sometimes, the first biome that generates wont generate with any models, and the output shows no errors. I don’t want to paste a large wall of code here in hopes that someone will debug for me, I’m more so wondering how I should go about trying to fix this problem. Right now, I’m thinking that its a quirk of the engine and something isn’t loading fast enough sometimes, but I’m not really sure.

Could be that your code have an ´off-by-one error´ (or some mutation of it), which - depending on how simple or complex - your code is, can be easy or difficult to find.

So to figure out “what is actually happening”, you need to do debugging and run several tests, to get more knowledge of what your code is actually doing, and if it is “doing it” the way you think it does.

You should also check your code, that it does proper ‘bounds checking’, or at least is using only the lower/upper range of values that you intent your code to use.