I have this model ^. You can see that it is being moved off an incorrect origin point. Any way to fix it?
If this is a part then use the pivot property to set it to 0,0,0 same goes for model.
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I used to have this problem, usually when operating Motor6Ds.
What i do is use the change pivot tool in the model tab to move it a little, and resetting the pivot afterwards.
Hope I helped!
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That’s a meshpart. So it should work too right?
Edit (it works)
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Not really fast as most people do not have it always open.
Well, all you need to do is click the object and press the reset button, but in properties, you’d have to manually type and scroll around in the model (not sure if nothing will result of 0,0,0 XYZ)
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