Increased DataStore API Error 502 Frequency

Couldn’t give an accurate timeline of when this began, since around 11 am GMT today there’s been an increase in DataStore API rejections.

Approximately 3 per minute with only one user in the game, occurs both testing in studio and in-game.
This occurred using ProfileService implementation (which as I understand is pretty universal these days).

This is consistent across other experiences and has led to load times tripling in some instances.

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Hi Adam,

Thanks for reporting. Is this issue still happening?

No, this ended the day after posting, seems to have been resolved now.

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