Increasing particle emitter size based on current size

I am trying to grow a particle emitter in a loop, however, I continue getting the attempt to perform arithmetic (add) on NumberSequence and number error. I know how to fix this when changing a brick size, but not for a particle emitter as it does not have an x,y,z. Googling the issue turned up dry, any solutions?

Current code:

while true do
	effect.Size = effect.Size + 1

Are you trying to make the size of the particle bigger over time as the particle’s lifespan starts to end, or are you trying to make the starting size of the particle bigger

particleEmitter.Size takes a number sequence, not an integer.

so you are trying to add a sequence and a number, not a number and a number