Increasing Premium Payouts

Yes but, normally, it will calculate the prediction right away and not freeze. It freezes like this only when changes are made to the premium payout system, like when the rates are increased.

Iā€™ve seen delays outside of these periods so I wouldnā€™t say thatā€™s the only case for it.

Haha no more of me trying to figure out where i got 1 Robux fromā€¦

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Well I really love this to hear, as new developers can really profit from this.
Smaller games or unpopulair games can really benefit from this and new developers can make more robux now. Amazing!

As Iā€™m still a beginner is this a great motivation to keep developing small games that I like. :slight_smile:

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This happened to me but it comes up again after a couple days

Premium payout graph is always a few days behind and skips forward about 2-3 days at a time. Itā€™s been this way for nearly the whole programā€™s time(I would know, I used to stalk my premium payout figures daily)

I got to 7.5K peak from 5K peak. Looks good so far, thank you for the increase!

This is AMAZING! I mainly make games were stuff is really cheap (like 5 - 10 robux).
So this is a big change in revenue for me!

Premium payouts is based on how many and how long people with premium play your game. Would Roblox consider to add additional bonuses if players were to upgrade to premium through your game?
@kalypso3

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Holy cowā€¦ I can only say thank you for this.

Iā€™m making a game as a passion project, and as such I keep monetization as low as possible. I get nearly no income from sales despite a steady 100 active players average. Premium payout is basically our only way to make a buck from it without asking our players to pay us more than we want to ask them for.

Thanks to this feature, our efforts are rewarded and we can stay true to our value. So, for real, thank you Roblox team.

Iā€™m really excited for this, but I was wondering. Does anyone know the exact amount of robux we get from premium payouts? Example (1 hour = 30 robux)

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I really like this update. A really good way to give motivation to smaller developers, and now we can earn money from it, a lot easier.

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Howdy! I love this change and it is nice to see developers without premium making robux from their games so they can get ads.

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Amazing, especially for low-med tier developer. Nice job

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Glad to see other options for income so games donā€™t need to rely so much on being cash grabs!

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Before i even saw this post, i was just thinking to myself ā€œDevEx needs to be raisedā€, its been what feels like years since the exchange rate was increased. In those years roblox has grown exponentially and really needs to give more credit to the developers who make roblox what it is. If they dont want to raise the exchange rates, at least lower the initial tax! Takes 30% in the beginningā€¦ then takes another 65% in DevEx. Lets not forget RBX also makes ad rev when a NBC plays a game.

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Great thing to be doing.
Would be nice if there was something that would say ā€œHow may premium players have played your game in the past ___ā€ Would like to get a nice idea of how many people it takes for said robux to come.

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doesnā€™t change much for me since ive gotten a total of 200 robux from premium payouts lol

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Just think about the big games and how this will make so much profit now. I like it. :slight_smile:

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Itā€™s honestly less than you think.

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