Incrementally Remove Data

How can I remove a certain amount of data, like IncrementAsync() but backwards.

For example, I have 25 in the key 1, using IncrementAsync() I can add on to that, but how can I remove it?

You could decrement the value in a coroutine | Roblox Creator Documentation maybe?

I’m unsure if that would work… Would incrementing a minus number minus it though?