Looking low-quality and not lively.
For example, the first one does not look like a GFX but a screenshot of an old roleplay game, because there’s not enough motions and effects.
The second one, first of all, all the texts have ugly fonts and are placed quite randomly, it is weird how the character is situated in a dark corner of a room…
If you can make something like this
OFC with indian thug theme, with a large attractive text and a small info box at the corner a bit about the game, it would be perfect.
Last thing, watch the grammar, it’s “on Roblox” and not “in Roblox”.
I am still new to the field of GFX, I mostly post my GFX on my dizzy server but the members reply it is good, So it makes it hard for me to find out mistakes, But thank you for the feedback.
Could use a lot of improvement, including using dedicated software to render out the scenes (i.e. blender, maya, octanerender, etc.), some added touch ups, some more. Maybe remove the text on the second, unless you don’t want to. In that case, you might want to organize the text so it looks a little less of a mess.
You can also use YouTube and watch a few tutorials to help you and go from there.
The first one is objectively 100% better then the second since it has an actual background (unlike the bland black background), and the fonts are mismatched on the second.
Also, you should use the emulation window to screenshot this, and I’d recommend picking “Actual Resolution” on the dropdown in the resolution window instead of fit to window.
Staying consistent with your design will help out a lot here.
not the best the first one is just a picture in Brookhaven which isn’t even rly a gfx
the second is way to messy you don’t need a flag you don’t need to say that its for all devices either
Thank you for the advice, I appreciate it a lot, A few of the criticizes did make me sad but also made me realize, I should rely on Dev.forum for getting true reviews.