Individual Houses similar to "Adopt Me!"

  • How would I go about creating a system of an individually owned “Factory” for each player?

  • I want to create a system of an Individually owned “Factory” for each player, similar to “Adopt Me!” houses except there’s not a neighborhood just a single building that leads to the player’s factory.

  • I want it so that when you walk through a glowing door it loads and teleports you into your factory.

What I am currently stuck on is how I would go about doing this, in terms of how I would store that player’s factory in a datastore, and how I would clone that player’s factory to the workspace when the player goes through the door.

I am not entirely experienced in coding so I am not familiar with more advanced ways of executing such things.

Any tips are appreciated on how I would achieve this.

And make sure to save the positions too so you can load them later

You would create a clone of the house template and then procedurally load the objects in their house.

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