Indoor Reflection not working in certain areas

But why does this work fine in certain areas? Remember the envmap generates! It just doesnt display correctly on certain areas.

How do we know it’s incorrect? I look at it now, and both sides look the same to me. I changed the skybox.

Now EnvMaps arent generating at all for me.

Issue Solved. Turns out EnvMaps dont work if the ceiling is too high up?

This could possibly be a engine bug or limitation. But either way this is a huge limitation for my maps.

Editing this for any people facing the same issue in the future. On maps that are imported and are purely made from MeshParts. Roblox has previously explained that MeshParts are really bad for detection of indoor environments. I recommend you make non complex shapes of a level purely out of Parts, The ceiling and floor matter the most. IF the ceiling isnt a Part and reflections fail to generate make sure to replace it with a part and the issue should not persist anymore.

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