This is something I have been trying to figure out this for weeks, and it’s called “Indoors and Outdoors Ambience” also known as “InternalSound” It’s a thing where if a sound is playing and you go indoors it will sound quieter and when you go outdoors it sounds louder.
here’s an example
Do you have any advice on how you can help me? I really want to do this to add more realism to my game