Infectioner Update/Dev log, where all helpful and valuable information about the game will be posted. You can find updates, dev logs, and maybe more here. Take a look around!
Version 0.31:
- Menu overhaul
- New game progress
- Starting to completely polish the game
Version 0.30
- Added grab tool
– The grab tool can be used to grab onto players that aren’t infected and turn them infected. The players can escape if they press space a few times, if you die, or of you unequip the tool, letting the player go. - Puddles now give you the grab tool
- Cones will give you the grab tool
- Many bug fixes
Version 0.25
- Added cones
- 6 different types of cones
- Infected players are now slightly faster than humans
- Fixed bugs
Version 0.22
- Added infected variants
- Added tons more colors
- Buffed infected hp (100 - 250)
- Buffed bat’s damage (35 - 50)
- Fixed bugs
Version 0.21
- Materials changed
- Fixed Bugs
Version 0.17
- Tools can no longer team kill
- Puddle Changes your team
- Puddle script remade
- Credits added
- Credits save on leave
- Killstreak added (doesn’t save)
- Fixed Bugs
Version 0.15
- Teams Added
- Fixed Bugs
Version 0.13
- Grass Zone
- Bat out for testing
- Claws out for testing
- Fixed bugs
Version 0.9
- Added Bats
- Becoming infected now removes past items
- Fixed a few weapon issues
- Fixed bugs
Version 0.8
- New Infected Type
- Fixed Bugs
Version 0.6
- Added Claws
- Fixed Bugs
Version 0.5
- Added Infection Puddles
- Fixed Bugs
Version 0.4
- Main UI screen added
- Credits tab added
- Settings Menu incorporated into the main menu
- Fixed Bugs
Version 0.3
- Added Claws
- Fixed Bugs
Version 0.2
- Added Train (Scrapped)
- Added Settings Menu
- Fixed Bugs
Version 0.1
- Main game theme planned
- Main game idea planned
- Game work has started…
Log 3
I have big plans to polish the game with new animations, much cleaner and smoother ones, better tools along with more tools, better scripting, it will hopefully be less buggy, and much more. The main menu is just the start, I plan to completely rework the puddles and cones next.
Log 2
I plan to work on a few more infection types and the grab tool. After all that, the weapons will be made and then the map will be made. I don’t plan to finish this game anytime soon because it is one of my bigger projects. Still, stay tuned for more updates.
Log 1
The game is coming together smoothly. I will be changing the infection system once I finally add teams to the game because it is sorta bad. Otherwise, the game is being made at a good pace and good time.