Infinite Animation Duration

How would I make this dummy to keep it’s arm out, without using .Looped = true
Is there anyway?

Priority is set to Idle

Make the action animation only one frame long. That will make it perform the animation and hold it until stopped.


I just figured out the second you replied

How did you solve it?
Please post your answer and mark the post as the Solution so others may benefit from your post.

(was it the animation priority?)

I already marked the solution, his reply was exactly what I did.
Priority is still the same (Idle)