Hello, i try to make custom camera for cutscene, my camera is “fixed” so i look for part to look at while cutscene is going to take place. My script to scope this part it:
local focuspart = game.Workspace:WaitForChild("focuspart")
everything i scoped fine, when i write “f” it reads whole part name so it’s in good place for sure, it is anchored, cancollide is true, everything sounds fine. I tried making another part and it didnt work neither. What can cause the problem?